So far what we've got is 21 characters, 21 drinking "challenges," a 6x6 "destructible" board, dice, cards, cups, glasses, alcohol, and a whole bunch of fun.
So far, the rough rules are:
Object of the Game:
The end of the world is upon our strong heroes and villains on the island. Only the strongest will be able to survive long enough to battle the force bringing upon the end of the world and claim rule over the rest of the planet!
Movement Phase: During each players turn, the players must roll a d4 and must move that number of squares. They must move that many squares in a single direction. Once during their movement, they can roll a directional dice in an attempt to change direction. If they enter a destroyed square at any point during their movement phase, they are immediately killed.
Example: Broloth playing as Sempiternal Man is on the edge of the map and rolls a four, he decides to move onesquares west and roll the directional dice. The dice result forces him to move south. He continues south for the remaining 3 squares.
Challenges: At the end of each turn, after The Harbinger rolls their dice, challenges are initiated. All non-Allianced characters on a square begin a challenge with each other based on the amount of people in the square. The winner(s) of the challenge survive and the loser's character dies. The winner of a Challenge gets one point and draws a victory card.
Whenever a Character is eliminated that playet must drink. The drink is chosen by the victor of the challenge.
Team Challenges are initiated when there is an even number of players on a square greater than 3. If there are 4 players on a square, a 2v2 team challenge is initiated. If there are 6 players on a square, a 3v3 team challenge is initiated, etc.
In the event of a team Challenge, players on that square who are in Alliances are automatically teamed up; everyone else is randomly assigned a team mate. To determine random teams each player will give The Harbinger their character card, The Harbinger will shuffle all of the cards and pair them up randomly. After all the cards are evenly paired up, they are flipped over and those are the teams.
When the Challenge is over, the team that wins survives and everyone else loses.
Drinks: A “drink” is both a noun and a verb. A drink can be beer, wine, cocktail, or spirit. When a Challenge or card calls for a player to “finish” their drink, they must chug the remainder of their beer, wine, or cocktail, or do a shot of their spirit. (So if a player’s drink is a Solo cup of whisky that they are sipping throughout the night, they are not required to chug it when a “drink finish” is called). Similarly a “drink” is called for (i.e. a challenge or rule states “both players must drink”) then this means that each player will take a sip of their drink (this includes spirits, a player drinking spirits is not required to take a shot when they are called to “drink.”)
List of Challenges and the amount of people needed for each.
Beer Pong, Flip Cup, Checkers, Fuck the Dealer, Black or Red, Biscuit, Farkle, Boat Race, Circle of Death, Beer Bong, Fingers, Kinito, 7/11/Doubles, Quarters, Across the Bridge, Beer Snap, Give One, Take One, Forehead Idiot, Mexicali, Nothing, Three Man
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